Here’s the Story-based Adventure learning interaction from my eBook, Engaging Interactions For eLearning:
| Description: |
Challenge the learner to work through a storyline, quest, or toward an ultimate goal in an eLearning course. Have them complete a series of tasks, challenges, puzzles, etc., to reach the end and reveal the end of the story. Each exercise in a course could be a step toward achieving the final goal. Add gaming elements to increase the level of engagement, while staying instructionally relevant. |
| Example: |
Use a storyline where the learner tries to reach a castle, save all of the customers in a neighborhood, or prevent an environmental disaster. Let them progress slowly toward their goal by achieving milestones along their journey (for example, allow them the opportunity to save one customer at a time in each exercise, with their overall goal being to save the entire the neighborhood). |
| Level(s) of Interaction: |
2, 3, 4 |
| Knowledge Type(s): |
Factual
Conceptual
Procedural
Metacognitive
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