20. Story-based Adventure

Here’s the Story-based Adventure learning interaction from my eBook, Engaging Interactions For eLearning:

Description: Challenge the learner to work through a storyline, quest, or toward an ultimate goal in an eLearning course. Have them complete a series of tasks, challenges, puzzles, etc., to reach the end and reveal the end of the story. Each exercise in a course could be a step toward achieving the final goal. Add gaming elements to increase the level of engagement, while staying instructionally relevant.
Example: Use a storyline where the learner tries to reach a castle, save all of the customers in a neighborhood, or prevent an environmental disaster. Let them progress slowly toward their goal by achieving milestones along their journey (for example, allow them the opportunity to save one customer at a time in each exercise, with their overall goal being to save the entire the neighborhood).
Level(s) of Interaction: 2, 3, 4
Knowledge Type(s): Factual
Conceptual
Procedural
Metacognitive

0 Responses to “20. Story-based Adventure”



  1. No Comments Yet

Leave a Reply